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Simmer's Digest News

From the Gallery: SimlySash

8/12/2022

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TikTok Spotlight: Laursimming

7/21/2022

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@laursimming NO CC PLUG SOCKETS IN THE SIMS 4?! WHAAAT?! #thesims #sims4 #sims4tipsandtricks #ts4 #ts4nocc #simsnocc #simshack #ts4build #simsfurniture ♬ original sound - laursimming

Plug Socket - NO CC

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Download from the gallery here.

​Plug Socket - Counter

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Download from the gallery here.

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Jungle Rush: Sims Mobile’s Freshest Update

7/15/2022

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Jungle Rush - Update Overview

After a few days of Twitter teasers, Sims Mobile developers rolled out their newest update via a series of EA Creator content.  This fresh update, which will trigger in-game on July 18th, is entitled "Jungle Rush," and it will feature assets worthy of any self-respecting jungle adventurer.  Though a Sim Festival, a new Sweet Treat Showdown, two new Treasure Hunts, a special edition Wumple's Wishlist quest, a purchasable jungle lot, and a series of repeated pack options, "Jungle Rush" offers players a verdant trek through some of Sims 4's Jungle Adventure and Outdoor Retreat Create-a-Sim and Build/Buy content. 


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Many thanks to SalixCat and Michiiiro for the infographic. 

Jungle Rush: Sim Festival

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On July 18th, Mobile Simmers can begin the Jungle Rush Sim Festival.  By performing everyday, in-game activities, players are rewarded with pink tickets as currency.  As Simmers collect more pink tickets, they can advance along one of two different in-game "tracks," a paid track and a free track.  This is, of course, not new to seasoned Mobile Simmers, but newbies may also recognize this feature as the infamous "battle pass" monetization method from games such as Fortnite or Call of Duty. 

Naturally, the free pass offers Simmers a few jungle-themed items - thick, hanging vines, moss-covered stones, ancient-looking wallpaper, towering palm trees, a tropical-wooden bench, and a slew of in-game currency.  However, the paid track offers Simmers far more rewards. 
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Initially, having paid the 9.99 USD for the "premium track," Simmers will get to welcome the devilishly handsome King Raymundo as an NPC. This swarthy, masculine Sim hosts the Sim Festival this time around, and Sims franchise OGs will recognize him as the mummy from Sims 3, newly, deliciously de-mummified. As usual, Simmers will be able to befriend, betroth, or beleaguer King Raymundo at the heart's content. 

Following the procurement of fresh Sim meat, Simmers who have purchased the premium festival pass will then begin progressing along tiered rewards which slowly increase in value. Players can earn a four-o-clock shadow beard, jungle wear, a new desk, wooden flooring, an intricately engraved wooden door, thick hanging vines, a beautifully carved wash basin of stone and glass, a large monstera plant, a new coffee table, fresh fencing, a turban, and a new house template. 
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74 Summer Lagoon + Lagoon Lodge Designer Home

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Along the paid track is the new designer home, Lagoon Lodge.  A little home covered in vines and filled with many of the jungle items offered in this update, the premium home fits neatly on the new available lot. 
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The new lot is an island off Briny Heights' mainland.  Surrounded with warm blue-green water teeming with purple, squirming fish and thick foliage, 74 Summer Lagoon is a 10x15 lot that Simmers can buy for 7.99 British Pounds or 9.99 USD. 
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Treasure Hunts & Sweet Treats

The Jungle Rush update will come with two new Treasure Hunts and a Sweet Treat Showdown event. "Daunting Dusk" will begin August 1st and the "Hallways Ready" treasure hunt, which is back-to-school themed, will run August 29th.  

Both events require players to dig up golden bunnies and ancient relics as in-game currency. Simmers can exchange these currencies for a variety of themed prizes, as pictured below. 
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Sweet Treat Showdown: Island Posh will begin August 15th, and it will offer players several island-ready assets in exchange for competing in a reality show-like bake-off. 
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Many thanks to Rachybop for the EA Creator screens! 

Wumple’s Special List: The King’s Hoard

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Interestingly, a special Wumple's Wishlist will also trigger in-game as a part of this update.  Through "The King's Hoard," players will be able to complete tasks and earn many past Wumple's Wishlist items alongside two new items as pictured above. 

As always, many thanks to the hard-working Sims Mobile EA Creators who create lovely infographics and videos for the Sims Mobile community.  Do follow Rachybop, SalixCat, Michiiiro, NeelSimsPlay, SimmerdownMal, and KarenKeren for more. 

What excites you about the Sims Mobile update? Talk to us on Twitter!
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HIGH SCHOOL YEARS GIVEAWAY + CHALLENGE

7/14/2022

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WE WANT TO SEE YOUR STARTER HOMES!

(or Teen Sim creations + stories)

With the upcoming release of the High School Years pack from the Sims 4, it only seemed fitting that we need to get some families created in game so that they can get married, start a family and start raising their babies to become teens just in time for the High School pack release.

​So it is time to get building (and playing) in the Sims 4!

The Details of the challenge

  • Build a Starter home costing no more that $18,000 including the lot
    • ​(Not a builder, no worries: Create a Teenager and tell us their story in your post)
  • Use any packs (No CC)
  • Showcase your build on your socials using the tag #SimmersDigest and tag us in your post 
    • ​Twitter: @SimmersDigest
    • Instagram: @TheSimmersDigest
  • ​Upload your build to the gallery and tag it #SDStarter1
  • Follow us on your socials

Submission must be uploaded and posted by July 27th, 2022
​
Winner selected July 28th, 2022.

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Reddit Up Vote: u/daniellebuilds

7/11/2022

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TikTok Spotlight: EmmySims

6/28/2022

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@emmysims For @cariadbowen940 #sims4story #sims4cc #sims4fyp #sims4game #thesims #thesims4 #simsbuild #sims #simscustomcontent #sims4build ♬ Busy Sim - Mark Mothersbaugh & EA Games Soundtrack
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YouTube Shorts Shout Out: Maia Makes

6/20/2022

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A Guide to Werewolves

6/16/2022

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Overview

The newest game pack to grace the Sims 4 franchise is Werewolves, a highly-anticipated expansion that features a fresh occult - Werewolves. Players with this pack can have a howling good time as their Sim befriends, researches, explores, and becomes the elusive supernatural phenomenon that is werewolves.

Werewolves in CAS

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When a Sim becomes a werewolf, whether through gameplay or directly through Create-a-Sim, the player can change the Sims’s wolf appearance in CAS. The game creates a werewolf form based loosely on the Sim’s human form. For example, if the Sim in question has a large, bulbous nose, the player can expect the corresponding wolf-form will have a similarly large snout.

However, by unlinking the wolf-form from the Sim-form in Create-a-Sim, the player can customize their ferocious fursona any way that pleases them.
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There are a variety of pre-made pelts to choose from in Create-a-Sim, ranging from regular natural wolf fur to more supernatural appearing fur.
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In addition, players can choose different nose shapes, teeth arrangements, ears shapes, and chin and cheek tufts. Players can even choose a new shape for the top of the wolf’s head. Naturally, manipulating the wolf’s form by pushing and pulling with the mouse is also still available.
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Perhaps most excitingly, however, is the ability to paint directly on the wolf’s form. Just as players can design pets with the in-game paintbrush, they can do the same with werewolves. There are malleable brush sizes, colors, stamps, and even pre-made stencils.

Transformation 101

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There are three ways to become a werewolf: asking to be bitten in game, accidentally being bitten and contracting werebies, and directly becoming a werewolf in CAS.
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After befriending a wolf in-game, the player can choose the dialogue “As for Cursed Bite.” The target wolf will more than likely oblige, and the Sim will be on his way to becoming a werewolf.
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The first moodlet a player’s freshly bitten Sim will display is an uncomfortable one, labeled “Painful Bite.” From here, the Sim’s hunger bar will begin deteriorating rapidly as the Sim slowly begins the transformation process.
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After several hours, the Sim will finally reach peak hunger, realizing that they are indeed transforming into an insatiable beast.
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Following transformation, the Simwolf will have a new needs interface sporting a a clawed hand holding a crystal ball. When the ball is filled with red, that indicates that the player’s wolf is filled with Fury.
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Fury

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Fury acts as a spectrum in the game, a barometer that measures the balance between a given wolf’s humanity and more beastly instincts. An empty crystal means peak humanity; a full crystal means the Sim has gone full beast.

When full beast, the Sim will “rampage,” wanting to do little more than roar and destroy things.
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Because a rampaging, full-fury wolf cannot use facilities the way a normal Sim would, they instead urinate outside, sleep on the floor, lick themselves clean, and run on all fours. Because the fury crystal is a spectrum, however, Sims who are still in human form will show beast like behavior as the orb fills. They might stalk around their homes angrily or curl up on the floor to nap like a pup.
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How does the fury orb fill? A given Sim gains fury when practicing certain werewolf abilities, during the full moon, according to Sim preferences and according to the wolf’s temperament.
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Temperaments are random but loosely based on Sim personality. A werewolf who is “prideful” will gain fury when embarrassed or uncomfortable. Flirty Sims will
gain fury when frisky; “wracked with guilt” Sims when gain fury when sad.

Joining a Pack

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As one might expect, werewolves often travel, live in, and commune in packs.

In Werewolves, the player can choose from two different packs that tout wildly different philosophies: The Wild Fangs and the Moonwood Collective.

Those in the Moonwood Collective value tradition, communing with nature, and controlling the inner beast for the greater good.By contrast, the Wildfangs believe that wolves should embrace the beast, explore the world, play hard, and work harder.
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To join either pack, the player must, as a werewolf, befriend the Alpha and ask for their blessing. After this, the Alpha will direct the Sim to complete a series of trials. They may have to howl, give food or a similar high-quality gift, werewolf spar, or discuss other werewolf business. Some of these tasks are only able to be completed once the werewolf has gained certain skills, so this task may take time.
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Once the Sim has joined either pack, they can view the standing pack expectations. The Wild Fangs, as pictured below, believe encourage member participation, exploring, and self-improvement. Players can do this by contributing to the pack’s resources, exploring the world and meeting other wolves, and increasing their wolf abilities.
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Simwolves can practice these requirements to rank up from an Omega wolf to a Beta wolf. At any point, however, a given wolf can challenge the Alpha, the leader of the pack, for supreme leadership.

Werewolf Skill Trees

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Just like many other occults, werewolves have received a full skill tree in this pack. Through practice, werewolves can gain a many helpful skills like learning to control themselves during a rampage, digging up precious artifacts, turning other werewolves, and much more.
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If this were not enough, werewolves can earn other abilities through gameplay. For example, if a wolf manages to remain away from innocent bystanders while rampaging, they will earn “Transformation Mastery, allowing them to change into beast-form at will and while maintaining their humanity.
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There are many abilities like this, including the ability to read ancient wolf writings, win over werewolf allies, mentor other wolves.
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There are many things to love about being a werewolf. What’s your favorite part? Tell us on Twitter or Instagram!
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Moonwood Mill: A Guide + Official Screens

6/14/2022

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An Overview

Sims 4: Werewolves launches June 16 to millions of hungry Simmers. This game pack ships with a whole host of changes to Sims 4, not the least of which is the folding of werewolves into standing Sims 4 lore.

Accompanying the introduction of this fresh occult to Sims 4 is the revelation of a new world, too: Moonwood Mill.

Formerly a lumber mill town, the abandoned Moonwood is a thickly forested world littered with the the remnants of industry: looming metal cranes, crusty sewage waterways, busted pipes and barrels, and roughly hewn libraries held together by crumbling brick and beams. According to the world's lore, after a massive conflict between vampires and werewolves, the werewolves took over the town as their own.  

While it only boasts five livable lots, Moonwood Mill attempts the feeling of “open-world”ness, so players can run and roam the punk-inspired paradise unencumbered by pesky loading screens.

Indeed, Simmers will need all the time they can manage to fully explore Moonwood, which houses a host of well-connected, hidden secrets and lore that players can unravel through gameplay.
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Moon Phases

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Naturally, a game pack which features werewolves must orient itself around the moon. Werewolves are famously, physically connected to the moon; a full moon is said to transform affected humans into half-beasts.

The Sims 4 team has deeply integrated the moon and its various phases into every day game play. Simmers will be able to check the current moon phase using new in-game UI and in the game’s calendar.

There are now eight phases of the moon:
  • ​New Moon
  • Waxing Crescent Moon
  • First Quarter Moon
  • Waxing Gibbous Moon
  • Full Moon
  • Waning Gibbous Moon
  • Third Quarter Moon
  • Waning Crescent Moon

Players can toggle how long the lunar cycle is, stick with their favorite phase in perpetuity, or even disable the lunar cycle all together in the gameplay options menu.
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Certain phases of the moon will affect werewolf Sims in different ways. As in the picture above, the selected werewolf will experience a buff to their fitness under the “waxing crescent moon.” Other phases will have other effects on werewolves.  According to the developers, the full moon makes werewolves feel a "little more wild." 

But werewolves are not the only Sims whom the moon affects! Various occults will react to the changing moon phases. During certain phases:
  • ​Spellcasters can perform spells more easily
  • Mermaids will lose hydration more slowly
  • ​Vampires recharge their powers slower
  • Aliens will receive special moodlet buffs when “Moon bathing”
If that were not all, children will also now ask about the moon, can say goodnight to the moon, and have moon dreams!
​

Players can easily track the lunar cycle using the in-game calendar, a change which has come to base game.
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In Moonwood Mill, the current phase of the moon affects how easily a player can collect certain fish, plants, or spot a certain infamous werewolf who may or may not be named Greg.

Underground Tunnels

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Running beneath Moonwood's surface is a complex network of Underground Tunnels. These tunnels were "created by and for" werewolves, according to game developers.  They allow swift travel between key points in the world if discerning denizens take the time to learn the twists and turns of its dark pathways. 

Players can enter the tunnels through an entrance within derelict porta potties, a tree-choked bunker entrance, or the thoroughly slimy sewage drain. 
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While the underground tunnel network essentially works like a "rabbit-hole," an area of the game that the player does not get to see, the game offers players several pop-up prompts to respond to in order to navigate through the tunnels.  There are a plethora of secrets and treasures to uncover in the tunnels, some of which are only unavailable to werewolves of a certain skill level. 

While non-were humans can also explore these tunnels, they will find it nearly impossible to uncover all of its secrets. 
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In the above dialogue box sequence, the Sim has successfully navigated from one point of entry (the porta potty) to a separate point of entrance (the bunker.) Once a Sim has successfully done such a thing, they can easily navigate between these two points without a loading screen. 

Collectibles

Another facet of what makes Moonwood special is the number of special collectibles that players can gather.  During the full moon, players can travel to "Howling Point" the huge cliffside that dominates Moonwood's horizon and overlooks Lake Ludvick, to collect the elusive Moonpetal. This plant only ever sprouts during a full moon, so the discerning Sim must time their visits accordingly.

Similarly, Lake Ludvick dazzles beneath the moonlight, yielding the new Luna Fish.  This special fish will be incredibly difficult to catch; only the full moon will properly assist the wishful fisherman's desires.

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Moonwood Mill is full of mushrooms, berries, and other collectible plants for harvesting.  A new plant - Wolfsbane - can be found here. 
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Get to Know Greg

While Werewolves offers a whole host of delightful new characters with whom to woo and make nice, Greg is the barrel-chested, broad-shouldered, misunderstood hermit-wolf who has captured Simmer imaginations. 
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Greg is an ornery werewolf that lives in Moonwood Mills.  He is often found skulking around a squat shack in the middle of the forest, baying at the full moon or snacking on large slices of meat.  Hopeful travelers can interact with the homespun caution sign to encourage his appearance. 
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Once he appears, Simmers can try to get to know him through a variety of available socials, but this is no easy task.  Greg harbors a dark past that must be unraveled over time, and he is more likely to acknowledge a Sim who shares his beastly form.  

Otherwise, curious Simmers should be prepared to shiver at the very sound of Greg's voice, which often elicits a fear moodlet from unlucky travelers. But persistent players can rest assured that Greg will eventually open up and relay his story to those he deems worthy. 
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What are you most excited about in Werewolves? ​Tell us on Twitter or Instagram! ​
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Sims 4 Werewolves: Create-a-Sim Deep Dive + Official Screens

6/11/2022

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Overview

Werewolves, the latest addition to the Sims 4 Game Pack repertoire, is due to drop into Origin and Steam on June 16th, and its Create-a-Sim options promise to be a howling good time. 

Sims developers showed off the pack's assets on June 10th to thousands of squealing fans.  Brimming with the punk-inspired, homegrown alternative fashion that permeated the late-90's and early 2000's, Werewolves's style options will titillate grunge-loving players everywhere. Many of the looks sport patches, holes, rips, and rough ends to suggest a Sim's frequent, violent transformations into a beast form.  This beast form is fairly androgynous and, thusly, the Sims team has crafted a line of clothing that suits both feminine and masculine frames. Indeed, Create-a-Sim offers new functions for a Sim's wolf-form, too, allowing players to modify muzzles and paint the perfect puppy pattern.  (However, these changes will be covered in a separate article.)

The result is a spread of threads that are universally appealing, flattering Sims of many shapes and sizes. The choices are worn but creative, magical but versatile.  

Masculine Fashion

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The many of the masculine looks in the game pack are also offered for feminine frames.  For male Sims, there appear to be:
  • 10 masculine tops
  • 4 bottoms
  • 3 pairs of shoes
  • 8 body accessories
  • 5 facial accessories
  • 2 full-body looks. 
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The half-tucked sweater comes in a variety of puppy-prints with comfortable cuffs and an easy collar. 
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The jackets come with a variety of patchwork patterns, rolled up sleeves, metal zippers, and fine accents that suggest the moon and other natural phenomena.  
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Perhaps one of the most winning looks is the t-shirt with torn hemming.  This item is perhaps the one best suited for the wolf who is constantly bursting into his beast form despite himself. It comes in a variety of swatches, a few with fun prints, others in plain but earthy colors, and still others worthy of any band-loving beast. 
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There are two full-body looks for masculine Sims. The first is a long, patchwork coat with a half-tucked in shirt and comfortable slacks . 
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The other full body outfit is another loosely tucked in knit with a belt and comfortable slacks. The slacks come in tartan, earthy tones, and a few even have moon-decorations on them! 
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There are four masculine bottoms in the pack.  Again, all four sport the torn, patchy work that suggest beast battles and sudden, violent transformations.  The fit of each pant differs from the next, which is deeply refreshing for those familiar with masculine CAS. 
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There are three shoe options, a Converse-inspired high-top sneaker, a torn-toeless sneaker, and tried and true punk boots available in a variety of colors. 
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There are three masculine hairstyles available in Werewolves: two mullets with braided, banded details: one available in the standard Sim hair colors, and another that boasts a host of punky, ombre colors; and a long wavy style. 
The accessories that come shipped with this game pack are many.  Simmers can expect to enjoy tribal-like nose piercings, coin-shaped earrings, crescent-moon necklaces, and rings, hand bandages, bracelets, and more! 
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Feminine Fashion

The included feminine fashion follows the same punk, homegrown inspirations as the menswear. Feminine-framed Sims can enjoy flowing dresses in earthy patterns, layered knit looks, essential punky stockings, torn band tees, relaxed jackets, and more. 
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This ankle length dress feels but fantastic and versatile. The leather belt befit with a handcrafted satchel would suit any self-respecting spell or mooncaster. 
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The layered look comes in many attractive plain and plaid patterns. The thigh-level patch at is a great touch. 
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The new stockings, torn and ripped in all the right ways, are available in both neutral tones, funky shades, and two-toned patterns. 
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This attractive knit manages a high-fashion off the shoulder look while maintaining the torn, alternative aesthetic. 
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The button up is available in denim, patchy cloth, and plaid.  It is layered with both band tees, neutral tees, and werewolf-worthy prints. 
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The torn tee is, again, an easy winner. It comes available in camouflage patterns, artsy pop prints, and neutral tones. 
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Amongst the new feminine hairs are a braided mullet, a simple but shaggy shoulder-length style, an undercut up-do available with and without a crescent moon.   
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Scars and Tattoos

Werewolves offers a plethora of not only cheek and eye scarring but also body scarring for maximum storytelling options.  Any werewolf Sim can appear properly scratched, clawed, and even bitten on their arms, legs, and torso.  There are even special patterns that make the hands appear dirty, as if the werewolf has been digging tunnels for too long.  

These detailed scars and marks can be layered with each other and even tattoos! 
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Speaking of new tattoos, Werewolves boasts a new lunar moth tattoo and, of course, a wolf back tattoo.  Again, scars can be layered on top of these tattoos for a realistic effect. 
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Child Fashion

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Thankfully, even children get new items in this game pack: a puppy-eared cap, a wolf-patterned suspender set, an adorable wolfy onesie. 

What look are you looking the most forward to? Tell us on Twitter or Instagram! 
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